
- The ascent new game plus manual#
- The ascent new game plus full#
- The ascent new game plus plus#
There's one for each tribe, except Oseram which already have the similar-looking Forgeflare Dye. Each is black-and-orange and cost 5 Champion's Tokens.
4 Outfit Dyes: Available after completing The Embassy, allowing access to Plainsong. They are available at most Hunter Merchants in the game. There's one for each type (except Ropecasters), and each costs 10 Champion's Tokens. 8 Legendary Weapons: Available after completing To The Brink to unlock Hunter merchants. You'll need to earn 125 Champion's Tokens to buy all these new items: Champion's Tokens can be used to purchase new Weapons and Cosmetics. For example, The Enduring Errand gives 3 Champion's Tokens because of this. The amount you get varies depending on what it is, but are almost always tied to the amount of Skill Points they award. Once Aloy reaches The Daunt, Quests will award Champion's Tokens, which are used to buy equipment exclusive to New Game +. You will have all of your Inventory items from the original save ( detailed below), as well as the XP earned for completing Reach For The Stars and The Point of the Lance. If you choose Skip Tutorial, you'll begin at the opening credits where Aloy departs Meridian, leading into the To The Brink quest where Aloy first enters The Daunt via the cablecar. Aloy will also start with the equipped Facepaint from the original save. You will however retain all unlocked Skills, Collectables, Datapoints, and the Spear buffs from The Enduring. These will be returned to you once you begin the To The Brink quest again. You will be temporarily locked out of all other Inventory items, including Coils and Weaves, Tools and Traps, Resources, and Special Gear like the Shieldwing, Diving Mask and Vine Cutter. These will all be unupgraded, and the Nora Anointed outfit will have the default dye. Aloy will be reverted to her starting loadout: Aloy's Spear, the Hunter Bow, and the Nora Anointed outfit. If you choose Replay Tutorial, you'll begin at the very start of the game and play through the Reach For The Stars and The Point of the Lance quests. The ascent new game plus manual#
The game does not create a Manual Save at the start of New Game +.Īfter choosing the difficulty, you can choose whether or not to Replay or Skip the Tutorial quests: Manual Saves will still need to be done at Campfires, which use the existing five slots taken up by "Normal Game" Manual Saves.
New Game + uses the normal Autosaves and the Fast Travel Quick Saves. You can only have one Backup Save at a time.
When you create a New Game + save, the game will automatically make a special Backup Save of the original playthrough.
You'll be briefly returned to the main menu to choose your difficulty again. Return to The Base and locate the white-and-gold Far Zenith spire in the middle room, near Erend's spot, then interact with it to get a prompt to move to New Game +. The ascent new game plus full#
To begin New Game +, you'll need to have completed the full story of Horizon: Forbidden West by completing the Singularity Main Quest. The ascent new game plus plus#
New Game Plus in Forbidden West is a way to replay the entire game whilst keeping everything you earned and unlocked from a previous playthrough, allowing you access to more of the world from the get-go and giving you all of your equipment from the beginning (making it a great way to complete the game on the Ultra Hard difficulty).
Because New Game + assumes you've completed the story, we'll do the same here.